Files
validator/OmCTF-2025/services/block_game/backend/auth/auth.go

47 lines
1.0 KiB
Go

package auth
import (
"context"
"fmt"
"net/http"
"omctf.ru/block-game-backend/auth/session"
"omctf.ru/block-game-backend/codegen/ent"
"omctf.ru/block-game-backend/utils"
)
type ctxUserKeyT struct{}
var ctxUserKey = ctxUserKeyT{}
func Middleware(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
user, err := session.GetSessionUser(r)
if session.IsNotLoggedIn(err) {
http.Error(w, "Not logged in", http.StatusUnauthorized)
return
}
if session.IsInvalidSession(err) {
http.Error(w, "Invalid session, reset cookies", http.StatusBadRequest)
return
}
if err != nil || user == nil {
utils.BailInternalServerError(w, err)
return
}
ctx := context.WithValue(r.Context(), ctxUserKey, user)
next.ServeHTTP(w, r.WithContext(ctx))
})
}
func GetUser(ctx context.Context) (*ent.User, error) {
user, ok := ctx.Value(ctxUserKey).(*ent.User)
if !ok {
return nil, fmt.Errorf("context is invalid: expected user")
}
return user, nil
}