Files
validator/OmCTF-2025/services/block_game/backend/codegen/ent/client.go

692 lines
22 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"log"
"reflect"
"omctf.ru/block-game-backend/codegen/ent/migrate"
"entgo.io/ent"
"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"omctf.ru/block-game-backend/codegen/ent/level"
"omctf.ru/block-game-backend/codegen/ent/setting"
"omctf.ru/block-game-backend/codegen/ent/user"
)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
// Level is the client for interacting with the Level builders.
Level *LevelClient
// Setting is the client for interacting with the Setting builders.
Setting *SettingClient
// User is the client for interacting with the User builders.
User *UserClient
}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
client := &Client{config: newConfig(opts...)}
client.init()
return client
}
func (c *Client) init() {
c.Schema = migrate.NewSchema(c.driver)
c.Level = NewLevelClient(c.config)
c.Setting = NewSettingClient(c.config)
c.User = NewUserClient(c.config)
}
type (
// config is the configuration for the client and its builder.
config struct {
// driver used for executing database requests.
driver dialect.Driver
// debug enable a debug logging.
debug bool
// log used for logging on debug mode.
log func(...any)
// hooks to execute on mutations.
hooks *hooks
// interceptors to execute on queries.
inters *inters
}
// Option function to configure the client.
Option func(*config)
)
// newConfig creates a new config for the client.
func newConfig(opts ...Option) config {
cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}}
cfg.options(opts...)
return cfg
}
// options applies the options on the config object.
func (c *config) options(opts ...Option) {
for _, opt := range opts {
opt(c)
}
if c.debug {
c.driver = dialect.Debug(c.driver, c.log)
}
}
// Debug enables debug logging on the ent.Driver.
func Debug() Option {
return func(c *config) {
c.debug = true
}
}
// Log sets the logging function for debug mode.
func Log(fn func(...any)) Option {
return func(c *config) {
c.log = fn
}
}
// Driver configures the client driver.
func Driver(driver dialect.Driver) Option {
return func(c *config) {
c.driver = driver
}
}
// Open opens a database/sql.DB specified by the driver name and
// the data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
switch driverName {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
drv, err := sql.Open(driverName, dataSourceName)
if err != nil {
return nil, err
}
return NewClient(append(options, Driver(drv))...), nil
default:
return nil, fmt.Errorf("unsupported driver: %q", driverName)
}
}
// ErrTxStarted is returned when trying to start a new transaction from a transactional client.
var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction")
// Tx returns a new transactional client. The provided context
// is used until the transaction is committed or rolled back.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, ErrTxStarted
}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = tx
return &Tx{
ctx: ctx,
config: cfg,
Level: NewLevelClient(cfg),
Setting: NewSettingClient(cfg),
User: NewUserClient(cfg),
}, nil
}
// BeginTx returns a transactional client with specified options.
func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
return nil, errors.New("ent: cannot start a transaction within a transaction")
}
tx, err := c.driver.(interface {
BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
}).BeginTx(ctx, opts)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = &txDriver{tx: tx, drv: c.driver}
return &Tx{
ctx: ctx,
config: cfg,
Level: NewLevelClient(cfg),
Setting: NewSettingClient(cfg),
User: NewUserClient(cfg),
}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
// Level.
// Query().
// Count(ctx)
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := c.config
cfg.driver = dialect.Debug(c.driver, c.log)
client := &Client{config: cfg}
client.init()
return client
}
// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
return c.driver.Close()
}
// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
c.Level.Use(hooks...)
c.Setting.Use(hooks...)
c.User.Use(hooks...)
}
// Intercept adds the query interceptors to all the entity clients.
// In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
func (c *Client) Intercept(interceptors ...Interceptor) {
c.Level.Intercept(interceptors...)
c.Setting.Intercept(interceptors...)
c.User.Intercept(interceptors...)
}
// Mutate implements the ent.Mutator interface.
func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) {
switch m := m.(type) {
case *LevelMutation:
return c.Level.mutate(ctx, m)
case *SettingMutation:
return c.Setting.mutate(ctx, m)
case *UserMutation:
return c.User.mutate(ctx, m)
default:
return nil, fmt.Errorf("ent: unknown mutation type %T", m)
}
}
// LevelClient is a client for the Level schema.
type LevelClient struct {
config
}
// NewLevelClient returns a client for the Level from the given config.
func NewLevelClient(c config) *LevelClient {
return &LevelClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `level.Hooks(f(g(h())))`.
func (c *LevelClient) Use(hooks ...Hook) {
c.hooks.Level = append(c.hooks.Level, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `level.Intercept(f(g(h())))`.
func (c *LevelClient) Intercept(interceptors ...Interceptor) {
c.inters.Level = append(c.inters.Level, interceptors...)
}
// Create returns a builder for creating a Level entity.
func (c *LevelClient) Create() *LevelCreate {
mutation := newLevelMutation(c.config, OpCreate)
return &LevelCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Level entities.
func (c *LevelClient) CreateBulk(builders ...*LevelCreate) *LevelCreateBulk {
return &LevelCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *LevelClient) MapCreateBulk(slice any, setFunc func(*LevelCreate, int)) *LevelCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &LevelCreateBulk{err: fmt.Errorf("calling to LevelClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*LevelCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &LevelCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Level.
func (c *LevelClient) Update() *LevelUpdate {
mutation := newLevelMutation(c.config, OpUpdate)
return &LevelUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *LevelClient) UpdateOne(_m *Level) *LevelUpdateOne {
mutation := newLevelMutation(c.config, OpUpdateOne, withLevel(_m))
return &LevelUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *LevelClient) UpdateOneID(id int) *LevelUpdateOne {
mutation := newLevelMutation(c.config, OpUpdateOne, withLevelID(id))
return &LevelUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Level.
func (c *LevelClient) Delete() *LevelDelete {
mutation := newLevelMutation(c.config, OpDelete)
return &LevelDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *LevelClient) DeleteOne(_m *Level) *LevelDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *LevelClient) DeleteOneID(id int) *LevelDeleteOne {
builder := c.Delete().Where(level.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &LevelDeleteOne{builder}
}
// Query returns a query builder for Level.
func (c *LevelClient) Query() *LevelQuery {
return &LevelQuery{
config: c.config,
ctx: &QueryContext{Type: TypeLevel},
inters: c.Interceptors(),
}
}
// Get returns a Level entity by its id.
func (c *LevelClient) Get(ctx context.Context, id int) (*Level, error) {
return c.Query().Where(level.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *LevelClient) GetX(ctx context.Context, id int) *Level {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwner queries the owner edge of a Level.
func (c *LevelClient) QueryOwner(_m *Level) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := _m.ID
step := sqlgraph.NewStep(
sqlgraph.From(level.Table, level.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, level.OwnerTable, level.OwnerColumn),
)
fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryInvitedPlayers queries the invitedPlayers edge of a Level.
func (c *LevelClient) QueryInvitedPlayers(_m *Level) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := _m.ID
step := sqlgraph.NewStep(
sqlgraph.From(level.Table, level.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2M, true, level.InvitedPlayersTable, level.InvitedPlayersPrimaryKey...),
)
fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *LevelClient) Hooks() []Hook {
return c.hooks.Level
}
// Interceptors returns the client interceptors.
func (c *LevelClient) Interceptors() []Interceptor {
return c.inters.Level
}
func (c *LevelClient) mutate(ctx context.Context, m *LevelMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&LevelCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&LevelUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&LevelUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&LevelDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Level mutation op: %q", m.Op())
}
}
// SettingClient is a client for the Setting schema.
type SettingClient struct {
config
}
// NewSettingClient returns a client for the Setting from the given config.
func NewSettingClient(c config) *SettingClient {
return &SettingClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `setting.Hooks(f(g(h())))`.
func (c *SettingClient) Use(hooks ...Hook) {
c.hooks.Setting = append(c.hooks.Setting, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `setting.Intercept(f(g(h())))`.
func (c *SettingClient) Intercept(interceptors ...Interceptor) {
c.inters.Setting = append(c.inters.Setting, interceptors...)
}
// Create returns a builder for creating a Setting entity.
func (c *SettingClient) Create() *SettingCreate {
mutation := newSettingMutation(c.config, OpCreate)
return &SettingCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Setting entities.
func (c *SettingClient) CreateBulk(builders ...*SettingCreate) *SettingCreateBulk {
return &SettingCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *SettingClient) MapCreateBulk(slice any, setFunc func(*SettingCreate, int)) *SettingCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &SettingCreateBulk{err: fmt.Errorf("calling to SettingClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*SettingCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &SettingCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Setting.
func (c *SettingClient) Update() *SettingUpdate {
mutation := newSettingMutation(c.config, OpUpdate)
return &SettingUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *SettingClient) UpdateOne(_m *Setting) *SettingUpdateOne {
mutation := newSettingMutation(c.config, OpUpdateOne, withSetting(_m))
return &SettingUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *SettingClient) UpdateOneID(id int) *SettingUpdateOne {
mutation := newSettingMutation(c.config, OpUpdateOne, withSettingID(id))
return &SettingUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Setting.
func (c *SettingClient) Delete() *SettingDelete {
mutation := newSettingMutation(c.config, OpDelete)
return &SettingDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *SettingClient) DeleteOne(_m *Setting) *SettingDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *SettingClient) DeleteOneID(id int) *SettingDeleteOne {
builder := c.Delete().Where(setting.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &SettingDeleteOne{builder}
}
// Query returns a query builder for Setting.
func (c *SettingClient) Query() *SettingQuery {
return &SettingQuery{
config: c.config,
ctx: &QueryContext{Type: TypeSetting},
inters: c.Interceptors(),
}
}
// Get returns a Setting entity by its id.
func (c *SettingClient) Get(ctx context.Context, id int) (*Setting, error) {
return c.Query().Where(setting.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *SettingClient) GetX(ctx context.Context, id int) *Setting {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// Hooks returns the client hooks.
func (c *SettingClient) Hooks() []Hook {
return c.hooks.Setting
}
// Interceptors returns the client interceptors.
func (c *SettingClient) Interceptors() []Interceptor {
return c.inters.Setting
}
func (c *SettingClient) mutate(ctx context.Context, m *SettingMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&SettingCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&SettingUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&SettingUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&SettingDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Setting mutation op: %q", m.Op())
}
}
// UserClient is a client for the User schema.
type UserClient struct {
config
}
// NewUserClient returns a client for the User from the given config.
func NewUserClient(c config) *UserClient {
return &UserClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
func (c *UserClient) Use(hooks ...Hook) {
c.hooks.User = append(c.hooks.User, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (c *UserClient) Intercept(interceptors ...Interceptor) {
c.inters.User = append(c.inters.User, interceptors...)
}
// Create returns a builder for creating a User entity.
func (c *UserClient) Create() *UserCreate {
mutation := newUserMutation(c.config, OpCreate)
return &UserCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of User entities.
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk {
return &UserCreateBulk{config: c.config, builders: builders}
}
// MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates
// a builder and applies setFunc on it.
func (c *UserClient) MapCreateBulk(slice any, setFunc func(*UserCreate, int)) *UserCreateBulk {
rv := reflect.ValueOf(slice)
if rv.Kind() != reflect.Slice {
return &UserCreateBulk{err: fmt.Errorf("calling to UserClient.MapCreateBulk with wrong type %T, need slice", slice)}
}
builders := make([]*UserCreate, rv.Len())
for i := 0; i < rv.Len(); i++ {
builders[i] = c.Create()
setFunc(builders[i], i)
}
return &UserCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for User.
func (c *UserClient) Update() *UserUpdate {
mutation := newUserMutation(c.config, OpUpdate)
return &UserUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *UserClient) UpdateOne(_m *User) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUser(_m))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUserID(id))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for User.
func (c *UserClient) Delete() *UserDelete {
mutation := newUserMutation(c.config, OpDelete)
return &UserDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *UserClient) DeleteOne(_m *User) *UserDeleteOne {
return c.DeleteOneID(_m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne {
builder := c.Delete().Where(user.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &UserDeleteOne{builder}
}
// Query returns a query builder for User.
func (c *UserClient) Query() *UserQuery {
return &UserQuery{
config: c.config,
ctx: &QueryContext{Type: TypeUser},
inters: c.Interceptors(),
}
}
// Get returns a User entity by its id.
func (c *UserClient) Get(ctx context.Context, id int) (*User, error) {
return c.Query().Where(user.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *UserClient) GetX(ctx context.Context, id int) *User {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwnedLevels queries the ownedLevels edge of a User.
func (c *UserClient) QueryOwnedLevels(_m *User) *LevelQuery {
query := (&LevelClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := _m.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(level.Table, level.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.OwnedLevelsTable, user.OwnedLevelsColumn),
)
fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryInvitedToLevels queries the invitedToLevels edge of a User.
func (c *UserClient) QueryInvitedToLevels(_m *User) *LevelQuery {
query := (&LevelClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := _m.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(level.Table, level.FieldID),
sqlgraph.Edge(sqlgraph.M2M, false, user.InvitedToLevelsTable, user.InvitedToLevelsPrimaryKey...),
)
fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *UserClient) Hooks() []Hook {
return c.hooks.User
}
// Interceptors returns the client interceptors.
func (c *UserClient) Interceptors() []Interceptor {
return c.inters.User
}
func (c *UserClient) mutate(ctx context.Context, m *UserMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&UserCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&UserUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&UserDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown User mutation op: %q", m.Op())
}
}
// hooks and interceptors per client, for fast access.
type (
hooks struct {
Level, Setting, User []ent.Hook
}
inters struct {
Level, Setting, User []ent.Interceptor
}
)