177 lines
3.7 KiB
Go
177 lines
3.7 KiB
Go
package game
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import (
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"context"
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"encoding/json"
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"fmt"
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"log"
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"omctf.ru/block-game-backend/db"
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"omctf.ru/block-game-backend/messaging"
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"omctf.ru/block-game-backend/utils"
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"omctf.ru/block-game-backend/utils/xy"
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)
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type Session struct {
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Conn *messaging.Conn
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UserId int
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LevelId int
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Tiles Tiles
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}
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func (sess *Session) Start() {
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sess.Conn.Start()
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go sess.LoopReceive()
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}
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func (sess *Session) LoopReceive() {
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defer sess.Conn.Close()
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for {
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msg, ok := <-sess.Conn.Recv
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if !ok {
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return
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}
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err := sess.processMessage(msg)
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if _, ok := err.(messaging.ErrorBadRequest); ok {
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sess.Conn.Error(err)
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} else if err != nil {
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sess.Conn.Error(fmt.Errorf("internal server error"))
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return
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}
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}
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}
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type Move struct {
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Direction xy.Direction `json:"direction"`
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}
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type Update struct {
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Idx int `json:"idx"`
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NewTile Tile `json:"new_tile"`
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}
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func (sess *Session) MoveTile(tile *Tile, newPos xy.Point) {
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idx := sess.Tiles.Index(tile)
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if idx == -1 {
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log.Panicf("tile not found in session")
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}
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sess.MoveTileAt(idx, newPos)
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}
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func (sess *Session) MoveTileAt(tileIdx int, newPos xy.Point) {
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tile := &sess.Tiles.Tiles[tileIdx]
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tile.Pos = newPos
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sess.Conn.Send(messaging.Message{
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Type: "update",
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Option: utils.MustMarshal(map[string]any{
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"idx": tileIdx,
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"new_tile": tile,
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}),
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})
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}
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func unpackMessageData(msg messaging.Message) (any, error) {
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switch msg.Type {
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case "move":
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var move Move
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err := json.Unmarshal(msg.Option, &move)
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if err != nil {
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return nil, messaging.ErrorBadRequestf("invalid option: %w", err)
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}
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if err := move.Direction.Validate(); err != nil {
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return nil, messaging.ErrorBadRequestf("invalid direction: %w", err)
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}
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return move, nil
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}
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return nil, messaging.ErrorBadRequestf("unknown message type")
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}
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func (sess *Session) processMessage(message messaging.Message) error {
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data, err := unpackMessageData(message)
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if err != nil {
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return err
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}
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switch data := data.(type) {
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case Move:
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player, err := sess.Tiles.GetPlayerTile()
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if err != nil || player == nil {
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return messaging.ErrorBadRequestf("can't get player tile: %w", err)
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}
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newPos, err := player.Pos.Go(data.Direction)
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if err != nil {
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return err
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}
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if !sess.MoveOutOfWay(newPos, data.Direction) {
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return nil
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}
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sess.MoveTile(player, newPos)
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if sess.Tiles.At(newPos).Has("exit") {
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level, err := db.Client.Level.Get(context.Background(), sess.LevelId)
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var prize string
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if level == nil || err != nil {
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prize = "can't get level prize"
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} else {
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prize = level.Prize
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}
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sess.Conn.Send(messaging.Message{
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Type: "level_complete",
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Option: utils.MustMarshal(map[string]any{
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"prize": prize,
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}),
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})
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}
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default:
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return messaging.ErrorBadRequestf("unknown message type")
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}
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return nil
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}
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type DoorData struct {
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ButtonPos xy.Point `json:"button_position"`
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}
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func (sess *Session) isDoorOpen(door *Tile) bool {
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if door.Data == nil {
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return false
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}
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var doorData DoorData
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err := json.Unmarshal(door.Data, &doorData)
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if err != nil {
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return false
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}
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tiles := sess.Tiles.At(doorData.ButtonPos)
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return len(tiles) > 0
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}
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func (sess *Session) MoveOutOfWay(p xy.Point, dir xy.Direction) bool {
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tiles := sess.Tiles.At(p)
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wall, err := tiles.GetTheOnly("wall")
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if err != nil || wall != nil {
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return false
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}
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door, err := tiles.GetTheOnly("door")
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if err != nil {
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return false
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}
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if door != nil && !sess.isDoorOpen(door) {
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return false
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}
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box, err := tiles.GetTheOnly("box")
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if err != nil {
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return false
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}
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if box == nil {
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return true
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}
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newPos, err := box.Pos.Go(dir)
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if err != nil {
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return false
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}
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if sess.MoveOutOfWay(newPos, dir) {
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sess.MoveTile(box, newPos)
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return true
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} else {
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return false
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}
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}
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