Files
validator/OmCTF-2025/services/block_game/backend/schema/level.go

55 lines
1.1 KiB
Go

package schema
import (
"encoding/json"
"regexp"
"time"
"entgo.io/ent"
"entgo.io/ent/schema/edge"
"entgo.io/ent/schema/field"
"omctf.ru/block-game-backend/utils/xy"
)
// Level holds the schema definition for the Level entity.
type Level struct {
ent.Schema
}
// JSON data
type LevelData struct {
Size int `json:"size"`
Tiles []Tile `json:"tiles"`
}
type Tile struct {
Kind string `json:"kind"`
Pos xy.Point `json:"pos"`
Data json.RawMessage `json:"data"`
}
// Fields of the Level.
func (Level) Fields() []ent.Field {
return []ent.Field{
field.String("name").Unique().Match(regexp.MustCompile(`^\w{1,64}$`)),
field.String("description"),
field.Enum("visibility").Values("private", "public"),
field.JSON("data", LevelData{}),
field.String("prize"), // only for players who passed the level!!!
field.Time("createdAt").Default(func() (t time.Time) {
return time.Now().UTC()
}),
}
}
// Edges of the Level.
func (Level) Edges() []ent.Edge {
return []ent.Edge{
edge.From("owner", User.Type).
Ref("ownedLevels").
Unique(),
edge.From("invitedPlayers", User.Type).
Ref("invitedToLevels"),
}
}